Gamerscore Inflation Concerns

I don’t usually like to post links to other blog articles as I like to try and keep everything on here unique (as why else would anyone bother coming here?). Today I came across an article that really struck a chord, and I think it’s important to spread the word/awareness of the topic.

The blog talks about Microsoft raising the cap on downloadable content achievements/gamerscore and it’s potential negative effect on games/gaming through exploitation.

“While it’s nice that every game now has 1000 original points, this DLC policy has undone the “ease of comparison” idea that was part of the original intent of the first policy revision.”

“if asked the question, “Are developers ripping us off on DLC or exploiting achievement whores?” my answer for now would be, not YET, for the most part. 2009 will be a telling year for DLC though, and things could shift in that direction.”

The blog article provides some very good examples of early signs of cracks appearing in the current system, and where it could potentially get out of hand.

To read the full article, please click here.

Matt has been hooked on games since he received his first console (a SEGA Mega Drive) for his 7th birthday. He now spends most of his time on the Xbox One, Xbox 360 and Nintendo 3DS, but will use any excuse for a retro gaming night.

Posted on February 4, 2009 | Last modified: 4th February 2009